"Rather than seeming like you've got this super-criminal who can do everything effortlessly, they're all good and bad at different things. "Having three protagonists allows us to create nuanced stories, not a set of archetypes," said Houser. In an interview with the Guardian, Rockstar Games co-founder and vice president of creavity Dan Houser explained why the studio chose to have three protagonists for Grand Theft Auto V.
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